﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;

namespace Common.DTO.ihopplockDTO
{
    [DataContract]
    public enum GameState
    {
        [EnumMember]
        Started,
        [EnumMember]
        Playing,
        [EnumMember]
        Finished,
        [EnumMember]
        Error
    }
}
